People, Participation, Progression, Performance in Hockey

Deny space | Hockey Training

Pressing triggers when or how to go ...
Objective – Composure, space & possession – end with goal scoring ...
Objective – Moving from a corner up the pitch ...
2 minute 4v4 murder ball
Objective – Quick decision making ...
Cage rage
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Objective - Score fast and do not transgress ...
Double D
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Objective – pressure in the D ...
Killer!
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Session 7 - 1v1 killer!
Objective – defending with forehand defence ...
Attack, Defend, Rest
Objective – transition, speed of response ...
Attack And Defence 3V3
Objective – score at pace ...
Tacklebox
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Receiving The Ball Tacklebox
Objective – receive under pressure and dribble to space ...
3 Team Rumble
Objective – scoring in tight places ...
5v5 + magic players
Objective – Keep possession until you can score ...
Objective – Moving/passing to space – clearing out of pressure ...
Objective – Defensive press & channelling   ...
Time & Space
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Objective - Teach Possession in tight spaces by moving the ball or the body to "clear air" ...
Objective - Teach the attackers to press high and fast and to restructure dynamically ...
Move The Ball To Move The Player - Possession Rondo
Coaching  Points Red & light blue on same team (temporarily) with one player floating inside of area. If dark blue win ...
Objective – Teaching off ball players to lead for a pass ...
Channelling to the corners
Defenders on 23 metre line closes down and forces the attacker outside away from the goal. Attacker has to try and score a goal. ...
Objective – teach right side circle entry as well as speed of attack ...
Rondo Variants “Keep It Simple” – “6V2”
Coaching Points Player in between areas acts as pivot – > receive on back foot. 1st, 2nd & 3rd line passes. Bounce pass ...
Rondo’s Continued Part 2 “Move The Ball To Move The Player!” – “3V3+3+3”
Coaching Points 3v3 inside hexagon, looking for link up play, 1/2s & bounce passes. Players on outside, link up to receive pressure. ...
1/8 pitch with 3 zones - 1 large central and 2 smaller at each end | 2 x 5 teams - 1 off pitch at each end and 1 in end zone - 3 in central zone contesting ...
Game makeup | 23 to baseline including D | 4v2 or 5v3 attacking overload | Defender passes to attacker | Try and score  ...

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