ObjectivesGameFocus onTransition/ResetProgression
Explicit Objectives
- Generate width
- Keep possession by pivoting
Game makeup
- 4v4 (diamond) or 5v5
- 3rd team of 4 or 5 to transition in
- 2 sideline lanes with jokers
- 1/4 of pitch with 3 goals at either end
- Scoring in normal goal or to sideline goals
Rules
- Std hockey rules
- Jokers MUST stay in channels – can score from anywhere in their channel (see progression)
- Jokers cannot be attacked but team can use channel to pass/receive
Scoring
- In one of the 3 goals
Focus points
- Jokers to be square or left foot pass
- Running with the ball
- Pivoting when locked out
- Possession – NO CONTACT so rollout
- Encourage deflection goals from wing passes
- Drawing defender BEFORE passing
- Fast transitions
- Encourage cross pitch slap shots (if pitch wide enough)
Transition/Reset
- Team replaced when goal is scored
Progression
- Turn & Burn to encourage faster transitions
- Enable all players in lanes with no tackling (remove jokers)
- Widen pitch
- Reduce player nos keep game fast
- Remove sideline goals to encourage cross balls