Number bingo
Objective – dynamic communication and restructuring
GameFocusResetProgression
- 2 goal pitch with 2 teams each team divides their players into the corners
- Each corner is numbered
- Coach shouts out 4 numbers each number represents the number of players who can join the game from each corner
- Coach throws the ball in
Example – 2,1,2,2
- 2 players from corner 1 join
- 1 players from corner 2 joins
- 2 players from corner 3 joins
- 2 players from corner 4 joins
- Communicating whilst on the run
- Structuring on the fly
- Attacking at pace
- Pressure on the ball
Coach sends ball in if sideline otherwise reset
- Each team gets x goes
- Time to score
- Overloads and underloads
SSP link
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