Title |
Actions |
Queen of the squares |
4x10x10m squares in a square
Players carry the ball around all the squares.
Cones (or coach shouts) to give players instruction.
- Green- sprint, Orange- jogging,
- Red- stop.
- Rewind
- Fast forward
- Circle etc
Progression 1: Introduce a defender. Defender attempts to eliminate a ball from the square. When the defender eliminates a ball they are now a ball carrier and the ball carrier is a defender.
Progression 2: ‘Free for all’. Everyone has a ball and is in just 1 of the small squares. Players attempt to eliminate their opponents. If eliminated, move to next square and repeat as more people join the second square |
Circle/D |
Jog around circle initially without sticks
- Stepping high and low – over cones?
- Toe/knee touch
- Foot bum
- Sumo
- Jump
- Stars
- With partner
- High 5
- Knees – yours then others
- Shoulders
- Out & In – with or without ball
- Reverse direction
|
Names |
- Teams of 5
- Hexagon shape
- Teams pass to each other calling names as they go
GREAT for early season learning who people are
Score:
Count for number of passes |
Cone Flip |
- Lay half the cones the right way up
- The other half upside down
- 2 teams attack cones and turn the the opposite way
- Winner is the ones with the most
|
Cone Grab |
- Partners facing each other
- Coach shouts exercise instructions (to stretch part of body)
- Final instruction is to grab cone
- Winner moves up
|
Carry my ball V1 |
Ball carry from base to ?
- Players start on 25 and sprint with ball until half way/base line
- Players have to listen to coach instructions with the winner being the person to make it to the half way/base line with the ball under control.
- Instructions
- Stop = stop
- Circle = circle
- Left
- Right
- Rewind
- Fast forward
Show Cones.
- Green- go
- Orange slow
- Red- stop.
Can add loads more commands |
Carry my ball V2 |
Everyone has a ball and dribbles around in a certain fashion – coach decides for example:
- Change = direction
- Skill = perform that skill
- Number = for a group with that number of peeps
- Cones = green means go, red means stop and hold finger for numbers
|
Ball grab |
- Partners facing each other (with sticks)
- Ball between each pair
- Coach shouts exercise instructions (to stretch part of body)
- Final instruction is to grab ball
- Winner moves up
|
Donkey’s tail |
- Groups of 5 + 1
- 5 are all in a row with the last person having a bib in shorts
- 1 person faces the 5 “leader
- They have have to get to the back of the row to get bib
- The row snakes to prevent them
|
Captains pass |
- Group of 4 + 1 captain
- 5 are in a fan shape around the captain
- Captain passes to fan as fast as poss
- Last player in fan becomes the captain
- First team to do a complete circuit is a winner
|
Left | right | forward | backwards |
- All players with ball
- Dribble with ball until coach shouts or indicates direction
- Can use cones for traffic lights (Make players look up)
- Add other challenges
- Zebra crossing (zig zag)
- Speed – 30, 50, 70
- Roundabout
- Swap cars
- Add obstacles (more cones)
|
Running in lines |
- Groups of 4+ follow my leader with ball and stick
- Rear most person runs to front
- Progression
- Run in and out of other players
- Keep ball at 1 o’clock or other positions
|
Rollaball |
- Roll balls to each other – high mid low
|
Stuck in mud |
- Ball between legs to “stick” or “unstick”
|
Mirroring |
- Create pairs
- One player moves and other copies
|
Bridges |
- Create pairs
- Make different types of bridges
- Jump OVER bridges
- Roll ball under then jump over
|
Trains |
- Jogging gently in lines of about 4 or 5
- Leader determines direction
- Back player moves to front
- Do misc exercises as you go
- Add technique exercises
|
Red Rover |
- Cross a defined area with “catchers” in the middle (with or without sticks and balls)
|
Body Parts |
- Shout number and name – 5/elbow – people have to get into 5 pax group and touch elbows
|
Knee slaps |
- Pair up facing each other
- Bend down and try and slap each other’s knees
- Every 3 strikes find new partner
|
IT |
- Everyone in the group is IT they must tag each other, once caught stand still with both hands in the air. Tagged people can only be freed with a high 5
|
Over & Under |
- Create groups in a line
- Pass ball over head/through legs – relay style –
- When reached the end then end person runs to the back
- …and it starts all over again
- WINNER = team who does one complete rotation
|
Clumps |
- Everyone has a ball and dribbles around in a certain fashion – coach decides for example:
- Change = direction
- Skill = perform that skill
- Number = for a group with that number of peeps
- Cones = green means go, red means stop and hold finger for numbers
At a certain moment coach calls a number – players have to get in that size group with their ball under control
|
Bomb/Deflector |
- Everyone must secretly choose another person in the group who is their bomb (who will explode if they get close to them)
- They must then secretly choose someone who is their shield (who will protect them from their bomb)
- The group must then move around within a specified area keeping their shield between them and their bomb
- After a certain amount of time, shout ‘BANG’ and all those who are blown up by their bomb (i.e. do not have their shield protecting them) must fall to the floor
|
Video-1 |
- Play – walk around
- Rewind – run / walk backwards
- Fast Forward – run
- Pause – jump on the spot
- Stop – stop
- Eject – Jump Up!
- Search for the programme – get the children to skip sideways
- Change – they then change direction.
- Slow Motion – walk in a slow exaggerated way.
- Spacebar – Find a space
|
Video-2 |
Children are running through the ‘jungle’ and they need to get away from animals – commands are:
- jump over logs
- duck under branches
- high knees through quicksand
- run from the tiger
- tiptoe past the snake
- Swing like Tarzan – children reach up for the vines – call ‘arrhhh’
|
Pass the Hoop |
- Line kids up
- Join hands
- First child has to pass hoop to last child without letting go
- They have to work together to shimmy, shuffle, and pass it to the partner next to them without breaking the chain.
|
Human Knot |
- Group stands in circle
- Each person grabs another person’s hand across the circle
- Repeat with remaining hand
- Then the group must work together to unravel the massive human knot
|
Wheelbarrow Races |
- Relay race
|
Lap Sit |
- Group to stand in circle, facing counter clockwise with each person facing the person’s back in front of them.
- Put right leg in towards centre
- Everyone moves in to shrink the size of the circle more
- Keep doing this until each person is touching the other person on each side of them
- INSTRUCTION – Everyone put their hands on the shoulders of the person in front of them
- Slowly sit down.
If done correctly, everyone ends up sitting on each other’s lap |
MineField |
- Layout mines (Any objects)
- Create 2 person groups
- One person blindfolded and cannot speak
- Non-blindfolded partner stand outside the minefield.
- Non-blindfolded partner directs the blind folded partner through the minefield verbally directions.
- If you step on a mine start over.
|
Aces at Races |
- Create 2 person groups
- Carry an object – soccer ball, football, tennis ball, etc. and try the following variations.
- Forehead to forehead
- Elbow to elbow
- Hip to hip
- Shoulder to shoulder
|
Feet Compete |
- Teams to lie on their backs in a circle feet inwards
- Use feet to pass a football around the circle
|
Caterpillar Crawl |
- Create teams of 2 persons
- Place filled balloons between each team member at chest/back level
- Team must caterpillar walk their way down the field, not dropping or popping any of the balloons
|
|
Preparation required
|
Shake It Competition |
- Get a number of tissue boxes and create a belt for each so when complete box is on persons back
- Put three Ping-Pong balls inside the box
- Create teams
- Relay race from one side of pitch to the other in process shaking balls out of box
- Reload box on other side and come back
|
Hot Lava |
- 2 full sized bed sheets
- 2 “islands.” surrounded by lava
- Turn sheet over while staying out of lava
|
|
|