Scanning Boxes

Objective – Push pass and pre/post scan effectively

GameFocusResetProgression
  1. 4 players stand on a side of a 10×10 grid
  2. Defender is positioned in the middle.
  3. Players attempt to make 5 successful passes to their teammates on the outside of the grid.
  4. After 5 passes If this happens or a turnover occurs then defender rotates.
  5. However, before a pass is made the sender must call the name of the person they are passing to before they receive the ball.
    (This helps to reinforce the pre-scan.)
  6. Should the defender have covered their original pre-scan pass, the ball carrier may wish to change their mind as to who they are passing too.
    (This helps to reinforce the post-scan.)

If you cannot pass then

  1. Drifting with the ball until a pass becomes available
  2. Move and lead dynamically to offer a passing option to the ball carrier
  1. Show where you want to receive the ball (with your stick?)
  2. Pre-scan to where you want to pass to before you receive the ball
  3. Receive the ball with soft hands in a 2 o’clock carry position
  4. Post-scan before you make the pass to see if the game has changed
  5. Make your pass using a lower body position to ensure maximum power.

If the defender touches the ball then the person who passed subs out with defender

  1. Players cannot pass to the player they have just received the ball from
  2. Players can move to different sides of the grid
  3. Players can only use 4/3/2 touches before releasing the ball
  4. Introduce another defender
  5. Decrease the space players are operating in
  6. Players come inside the grids to make it a 4v1 in a smaller space

 

SSP Link

image_pdf
More
Details
Follow
Intouch