Powerball

Objective – close control, speed, agility and reactions

GameFocus onResetProgression
  1. 2 start areas with 5 “pots” (small circle of markers approximately 1 yard across)  in the middle
  2. One player from each team defends the five pots against an opponent who tries to dribble or run with the ball and stop it in a pot to score a point.
  3. Each team has five balls with every player having a go at attacking.
  4. Once a player has attacked they need to react and defend against an attacker on the opposite team.
  5. The previous defender returns to their team.
  6. Once a ball is stopped in a pot it is safe and cannot be removed.
  7. The defender can stop the attacker by tagging them; they do not need to tackle the player. 
  8. Defenders are not allowed to run through or over any of the pots, giving the attacker a bit of protection.
  9. The middle pot is worth double points.

It will be easier to keep score if you have access to two colours or designs of ball. Or use a mixture of sizes.

  1. Vision
  2. Speed
  3. Reaction

Restatrt game

  1. Give each pot a limit of two balls.
  2. You can allow players to knock a ball out and replace it with their own. The defender must now decide whether to protect pots in which their team has a ball, or go all out to stop the attacker scoring, leaving their ball unguarded.
Powerball

The outer pots are worth 1 point. The centre pot is worth 2 points.

 

One player from each team tries to score at the same time.

One player from each team tries to score at the same time.

 

Players must react quickly to defend once they have attacked.

Players must react quickly to defend once they have attacked.

SSP link

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