- 3 ball feeders looking to connect with the attackers in the final quarter.
- Attackers are have to have a player in each of the designated spaces during the build up
- Once the ball in the D then they need to occupy at least 3 out of the 4.
- You can use outside players as pivots
Attackers can move and rotate between spaces at anytime, communicating as they do so.
Scoring
- Penalty corner = 1 point
- Goals = 3 points
Double points if wide ball feeders can connect with any of the three attacker’s that is not directly in front of them, DOUBLE POINTS.