Airball – aerials in a game

Objective – Practicing aerials

GameFocus onTransition/ResetProgression
  1. Teams of 4 or 5 as with a range of grids and one spare grid in each half of the area.
  2. Players look to aerial the ball above head height into the spare grid in the opponent’s half. It must hit the ground to score a point.
  3. The opposition must prevent this by stopping the ball. They can then try to aerial into their opponent’s spare grid.
  4. Players must call to avoid having two players going for the same ball. If two players go for the same ball they incur a penalty point.
  5. Play to 10 points, switching sides halfway through.
  6. Serves alternate and points are scored on every serve no matter what.
  7. If the ball goes out of bounds the team that touched the ball last loses the point.
  1. Launch
  2. Call your name to catch the airball
  3. Put your name on it
  1. Std hockey rules so start with the team that did NOT transgress
  1. Each team gets 5? balls
  2. Allow players to throw the ball between them before throwing into the opposition’s half.
The ball must be thrown into the empty grid.

The ball must be thrown into the empty grid.

 

Two players move into the grid incurring a penalty.

Two players move into the grid incurring a penalty.

 

The ball hits the ground to score a point

The ball hits the ground to score a point

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